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package gw2_loginserver;
import gw2_loginserver.config.Config;
import gw2_loginserver.logger.ServerLogger;
import gw2_loginserver.netEngine.Server;

/**
 *
 * @author WARRIOR
 */
public class AssetServer {

    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) throws Exception
    {
        try
        {
        Config.Initialize();
        ServerLogger.initializeLogger();

        Server assetserver=new Server(80,Config.maxclientcount);
        assetserver.StartListener();
        }
        catch(Exception ex)
        {
            ServerLogger.logError(ex.toString());
        }
    }

}
